THE
JOURNEY.

CLASSIFIED is moving from a competitive Rocket League identity into a broader multi-game esports organisation built around people, systems and long-term development.

BUILD
THE
FOUNDATION.

ORIGIN / ROCKET LEAGUE

THE CLASSIFIED IDEA.

The organisation began around a competitive Rocket League identity designed to be bigger than a single roster or tournament run.

COMPETITION / ROOTS

COLLEGIATE & TOURNAMENT EXPERIENCE.

CRL and open tournament environments form part of the competitive experience behind the project and its approach to organised team play.

DEVELOPMENT / SYSTEM

FROM TEAM TO ORGANISATION.

The focus expands beyond players into scouting, development, management, coaching and the infrastructure required to support a roster.

2026 / MULTI-GAME

THREE TITLES. ONE IDENTITY.

Rocket League is joined by VALORANT and Call of Duty as CLASSIFIED builds a wider competitive organisation.

NO
SHORTCUTS.
NO FICTION.

Build it properly. Then compete.

CLASSIFIED will publish confirmed rosters, staff appointments, competition results and milestones. The organisation is being built in public without inventing achievements or presenting unconfirmed information as fact.

01

PEOPLE

Find players and staff who fit the competitive direction.

02

SYSTEM

Build the preparation, management and support around them.

03

COMPETE

Enter the right environments, learn and move forward.

THE PLATFORM
IS BUILT.

The next step is execution: stronger rosters, stronger staff, stronger competition and a stronger CLASSIFIED identity across every title.

VIEW COMPETITIVE DIRECTION ↗